[DG SCRIPTS] Need soem help with a script.

From: Ryan LeGros (cerberus3@HOTMAIL.COM)
Date: 08/10/98


Hello all,

Im trying to make a DG Script to cause a mob to cast various spells.
heres what I have currently:

Trigger Name: Forsaken Entity Fight Trigger
Intended for: Mobiles
Trigger Type: Fight
Numberic Arg: 100
Arguments: (null)
Commands:

if rand(15)
shout Leave me ALONE!
c 'shocking grasp'
c 'fireball'
c 'energy drain'
c 'damnation'
c 'lightning bolt'
else
if rand(20)
c 'flamestrike'
c 'stone'
c 'chill touch'
c 'color spray'
kick
else
if rand(30)
c 'burning hands'
c 'detonate'
cackle
c 'heal'
c 'heal'
else
c 'fireball'
endif
endif
endif
end


Now, there are no reported errors in the scripting, however when I test
the mob, all it ever uses is the 'if rand(15)' group. and it never
advances beyond that. Can anyone help? I'm using PL3 for DG Scripts I
believe.

Cheers,

Brigand

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