Hello all, Im trying to make a DG Script to cause a mob to cast various spells. heres what I have currently: Trigger Name: Forsaken Entity Fight Trigger Intended for: Mobiles Trigger Type: Fight Numberic Arg: 100 Arguments: (null) Commands: if rand(15) shout Leave me ALONE! c 'shocking grasp' c 'fireball' c 'energy drain' c 'damnation' c 'lightning bolt' else if rand(20) c 'flamestrike' c 'stone' c 'chill touch' c 'color spray' kick else if rand(30) c 'burning hands' c 'detonate' cackle c 'heal' c 'heal' else c 'fireball' endif endif endif end Now, there are no reported errors in the scripting, however when I test the mob, all it ever uses is the 'if rand(15)' group. and it never advances beyond that. Can anyone help? I'm using PL3 for DG Scripts I believe. Cheers, Brigand ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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