I just want to check my undertanding of Global variables proper usage. Example, mob that counts how many times someones entered its room. Was trying to figure out the proper way to initialize the global to a default value the fist time its called, and use that value in following incantations of it. Heres a short example, that does work if (%startflag% == 0) say first time im called eval startflag 1 global startflag say Startflag is now %startflag% else eval startflag %startflag% + 1 global startflag say ive been called before, startflag = %startflag% end My questions revolve around the proper order to put the eval statements and the global statements. The way I did it above, was the only way I could seem to not accidentally destroy the previous value each time, or reset it to 0, by having a global myvar as the first statement. If you do this, that var seems to be reset to 0 each time through. Example global startflag eval startflag %startflag% + 1 say I have been called %startflag% times This does: I have been called 1 times every single time its called.Stealing from C syntax, id expected global to work more like a static flag, ala global startflag 0 eval startflag %startflag% + 1 say %startflag% Id expect this to set startflag to 0 this first time, but upon 2nd time through, never touch that global, as its already been added to the var list, thus skip it, leaving startflag at whatever value it currently has. Well don;t know if anyone follows my train of thought or not, but curious what other people have found when using globals. Ron Hensley +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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