I have longterm spells and skills implemented into my mud. Which is kept track by a counter, that is decreased every phase. Similar to pulse_violence .. affects all people that are flagged with PLR_ANIMATE, PLR_ENCHANT, etc. I was wondering how I might change this counter, into a time variable? So it might be easier to display the time to the player. Okay, JinX +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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