Character Approval Bug Followup

From: Kyle Goodwin (vbmasta@EARTHLINK.NET)
Date: 08/19/98


I have finally found the actual problem code...

**snip from wiz_util in act.wizard.c**

if (!*arg)
    send_to_char("Yes, but for whom?!?\r\n", ch);
  else if ((subcmd == SCMD_APPROVE) || (subcmd == SCMD_DENY)) {
          for (i = descriptor_list; descriptor_list->next && !found; i =
descriptor_list->next) {
                  if (i->character->player.name == arg) {
                          vict = i->character;
                          found = 1;
                  }
          }

**end snip**

If anyone could tell me what to do to fix this code I would greatly
appriciate it!  Thanks.

Kyle Goodwin


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