I have finally found the actual problem code...
**snip from wiz_util in act.wizard.c**
if (!*arg)
send_to_char("Yes, but for whom?!?\r\n", ch);
else if ((subcmd == SCMD_APPROVE) || (subcmd == SCMD_DENY)) {
for (i = descriptor_list; descriptor_list->next && !found; i =
descriptor_list->next) {
if (i->character->player.name == arg) {
vict = i->character;
found = 1;
}
}
**end snip**
If anyone could tell me what to do to fix this code I would greatly
appriciate it! Thanks.
Kyle Goodwin
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