Re: structure help -0700"

From: d. hall (dhall@OOI.NET)
Date: 08/25/98


>>>>>> thus on Tue, 25 Aug 1998 14:27:35 -0700, Tony wrote:

> struct mplayerset {
>   char *keyword;
>   (???) modify;

> They are typically going to be integers for on/off things but not always.
> Is this possible, or will I end up using a switch like perform_set does?

Would a union be out of the question?

struct mplayerset {
        char *keyword;
        int type;                       /* for modify */
        union modify_type modify;
};

union modify_type {
        int toggle;
        ...
};

d.


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