There is a great clan system on Twilight of the Soul at 207.229.72.2 port 4000. If you use it, please tell me so I can get a copy of the code too for my mud. -_-_-_-_-_-_-_-_-_ Marc Mapplebeck Visit Marcs World Wide Warcraft II World http://www.geocities.com/TimesSquare/Arcade/1508/ mmapplebeck@geocities.com ICQ UIN: 3702650 Page me: http://wwp.mirabilis.com/3702650 Webmaster for Millers Fantasy Online visit us at: http://www.millersfantasy.nb.ca Join my WebRing: http://www.geocities.com/TimesSquare/Arcade/1508/ring.html -----Original Message----- From: Michael Gesner <MeGesner@AOL.COM> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, August 25, 1998 20:31 Subject: Clan system >Here's my dilemma. I'd like to make a game where the player does not select a >race. They enter the game, and have the option of joining a clan. In other >words, I want clans to replace races. The problem is however (yes, I have >considered just making the startup screen say, select your clan), I want the >person to have to be accepted, and I would like for them to be able to >change... > >How would I go about this ? > >(and is there a clan system out there that will install on bp 14 ?) > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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