I'm sick of the spam about these two topics. My thought is this. No matter how stringent your rules are, someone will find a way to break them. Period. If you're not interested in doing any policing you shouldn't run a mud. Ok, end of my rant about multiplaying. I posted two notes previously about two very interesting (imo) mods to circle and got next to no response...and this irks me as I thought this mailing list was puported to deal with coding issues and not meaningless ranting about fascict police-MUD-states. In any case: I had two ideas, one about a "Mental Endurance" stat, and one about a "banality" characteristic for items/zones that would effect their performance in different themed areas. Does anyone have even a rough idea of where I could begin to tweak with the code for either of those two concepts? Thanks. Bob +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST