Re: Limiting Multiplayers..

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 08/27/98


Just think of this, I used to mud with someone who multiplayed from windows on
two different machine and the two chars would have conversations.  was VERY fun
to watch an immort try to trip him up.  *GRIN*
ReMeMBeR SCaT?
--Angus

______________________________ Reply Separator _________________________________
Subject: Re:  Limiting Multiplayers..
Author:  INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE
Date:    8/27/98 11:50 AM

>>>>>> thus on Thu, 27 Aug 1998 11:34:24 -0400, Angus wrote:
<snip>
darren wrote:
Angus is speaking from personal experience, about the the terminals acting
as X clients for a large server (does wpi still do that Angus?).  BGSU and
a couple other colleges I've done client work for have the same setup.  No
amount of automation will surpass a human's brains ability to think.  The
best setup would be to have this system FLAG suspicious users, for further
investigation.  If you think the system flawless, you're lulling yourself
into a false sense of security.  Any clever person just connects via linux,
runs identd AND creates two separate accounts to mud from.

There is no automatic solution, and anything automated that boots people is
dangerous precedent to set.

If wish to be that strict, just require email registration, and X numbers
of accounts per email.  The problem with strict systems is that if you
inconvenience the honorable user and harass the dishonorable one, you'll
lose good users and present a challenge to the bad ones, having the
opposite effect that you wanted.

d.


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