Just think of this, I used to mud with someone who multiplayed from windows on two different machine and the two chars would have conversations. was VERY fun to watch an immort try to trip him up. *GRIN* ReMeMBeR SCaT? --Angus ______________________________ Reply Separator _________________________________ Subject: Re: Limiting Multiplayers.. Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE Date: 8/27/98 11:50 AM >>>>>> thus on Thu, 27 Aug 1998 11:34:24 -0400, Angus wrote: <snip> darren wrote: Angus is speaking from personal experience, about the the terminals acting as X clients for a large server (does wpi still do that Angus?). BGSU and a couple other colleges I've done client work for have the same setup. No amount of automation will surpass a human's brains ability to think. The best setup would be to have this system FLAG suspicious users, for further investigation. If you think the system flawless, you're lulling yourself into a false sense of security. Any clever person just connects via linux, runs identd AND creates two separate accounts to mud from. There is no automatic solution, and anything automated that boots people is dangerous precedent to set. If wish to be that strict, just require email registration, and X numbers of accounts per email. The problem with strict systems is that if you inconvenience the honorable user and harass the dishonorable one, you'll lose good users and present a challenge to the bad ones, having the opposite effect that you wanted. d. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST