On Thu, 27 Aug 1998, Doppleganger Software wrote: > Personally, I believe that a MUD should only have ONE coder. I have > coded for MUD's with multiple coders and thet tend to be very > disorganized (pieces of code lying around all over the place, no one > knows who did what and who is working on what) or too limiting (RCS > systems) With one coder, you know who installed what, what you added it > for, and don't have to worry about security (especially if you are the > one who RUNS the MUD too) I know a lot of people don't want to be stuck > like that, and that coding takes a lot of time, but if you add in the > most important features to a MUD first, open it, and then add the rest > slowly, you won't have too many problems, and you can just worry about > bugs and incompatibilities. I totally agree with this. I am the only one who codes on my MUD, and although maybe things go a little slower with adding new features then if we had multi coders, I think overall one coder MUDs are better designed then Multi-Coder MUDs. Now, this is not true 100%, but in my experience, it is enough for me not to get another coder. _\|/_____________________________\|/_ Ryan Lane Gasper _\|/_ /|"You will never see me cause \/------------------\/|\ | I'm always alone" -Ministry dalamar@cybercom.net| |"The tree of liberty must be refreshed from time to | _\|_time_with_the_blood_of_patriots_and_tyrants"_-ThomasJ|/_ /|\ -*-1997-*- /|\ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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