I've searched through the archives and not been able to find a definitive answer to the following question. Although I did find an amusing flame that I sent a long while back to the list while searching for 'max sockets'. *chuckle* The following in config.c defines how many sockets can be connected to the MUD at anyone time: int MAX_PLAYERS = 600; Is there such a maximum for number of sockets that a Linux (specifically, 2.0.34 kernel) box can have at any one time. I'd hate for one mud on my test machine here at home to max out at 600 sockets and only leave 12 (or whatever) left available for other TCP interactions. Any information would be helpful. If you don't know the answer, but know where I can look to find the answer, point the way and I'll look it up. [ John Evans <evansj@datawest.net> ] [ http://www.hi-line.net/~evansj/ ] [ telnet://spear.gator.net:1066 ] [ aka: Zeavon MageMaster ] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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