I Chose No Name wrote: > > Okay, I added a clan system to my mud with seperate clan files and everything, > boots em up in db...everything seems to load up fine but whenever i try to > call anything from the clan (clan[i].name or anything like that) it > crashes...now I know I have clans loaded, and clan[0].name crashes as > well...not sure what the problem is? I basically copied the loading of rooms > so it's index_boot, discrete_load and parse_clan but for some reason it > appears that the clan struct...doesn't..work..any help would be greatly > appreciated, thanks > To quote george, I think it was "I'm sorry, but the crystal ball is down. Some code would be nice." Fili +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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