[BPL11] Clans

From: I Chose No Name (MUDaholic@AOL.COM)
Date: 09/02/98


Okay, I added a clan system to my mud with seperate clan files and everything,
boots em up in db...everything seems to load up fine but whenever i try to
call anything from the clan (clan[i].name or anything like that) it
crashes...now I know I have clans loaded, and clan[0].name crashes as
well...not sure what the problem is? I basically copied the loading of rooms
so it's index_boot, discrete_load and parse_clan but for some reason it
appears that the clan struct...doesn't..work..any help would be greatly
appreciated, thanks


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