Okay, I added a clan system to my mud with seperate clan files and everything, boots em up in db...everything seems to load up fine but whenever i try to call anything from the clan (clan[i].name or anything like that) it crashes...now I know I have clans loaded, and clan[0].name crashes as well...not sure what the problem is? I basically copied the loading of rooms so it's index_boot, discrete_load and parse_clan but for some reason it appears that the clan struct...doesn't..work..any help would be greatly appreciated, thanks +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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