thanks that got rid of all those errors now my only problem is when the game is running and it pulses for the train it crashes and debugger calls out this line in trains.c wdoor = 3; /* west dir number */ edoor = 1; /* east dir number */ world[transroom].dir_option[wdoor]->to_room = NOWHERE; world[station].dir_option[edoor]->to_room = NOWHERE; *****this one sprintf(buf, "The conductor announces, 'Next stop: %s'\n\r", whereto); its line 140 on the stock here is what it had for pulse if (!(pulse % (25 * 4))) train_upd(); it didnt look right so i tried if (!(pulse % (25 * PASSES_PER_SEC))) train_upd(); that didnt work either Scorn +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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