On Wed, 9 Sep 1998, Scorn wrote: > thanks that got rid of all those errors now my only problem is when the > game is running and it pulses for the train it crashes and debugger calls > out this line in trains.c > > wdoor = 3; /* west dir number */ > edoor = 1; /* east dir number */ > > world[transroom].dir_option[wdoor]->to_room = NOWHERE; My first guess is that this exit doesn't exist. (below) if (world[station].dir_option[edoor]) do-your-stuff should fix it. Although, anything you use as a station should have an edesc for the exit, it most cases, so that the exit would exist anyway. > world[station].dir_option[edoor]->to_room = NOWHERE; *****this one +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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