>i was wondering has anyone set this up so that if an IMM + is invisible >that the player performing the tell gets the no-one by that name here, >however it still show up on the immortals screen? That way if it is >important enough, the imm still gets the tell but if it isnt important the >imm can just ignore the mortal and remain invisible? >Scorn Look for where the message "You telepath blah, 'hoohah'" is and do something like: if(GET_LEVEL(target) >= LVL_IMMORTAL) { send_message_to_target; send_NO_ONE_HERE_to_character; // Make sure not to set the char's last tell to the imm return; } else { do_normal_tell_stuff; } --------------------------------------- Chuck Reed | Ash of Dark Horizon | master@i-55.com | dh.gator.net 6001 | --------------------------------------- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST