I need help getting it so that when somebody wears an item, then the item gives the a spell. For example, they wield some power sword and they should get permenant sanctuary. When they remove the sword, they lose that sactuary. But, I also have 128-bit flags, if that makes a difference. Maybe I am just blind and cannot see a patch that will work for 128-bit flag conversion. Any help is appreciated. -Sexy Coder Before, I wrote: >I recently converted to 128-bit flags and can't seem to get the >objaff.txt snippet to work. I know it is because of the conversion and >would appreciate any help from somebody who has either got this to work >with their mud, or has any knowledge how to get it working. Thank you. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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