On Wed, 23 Sep 1998, Julian Buckley wrote: >In my everpresent quest to get skills upgraded and stuff like that, I was >looking at the hide skill. Fair enough. But then I noticed that >basically, if so-and-so hides, what actually happens is that a (hidden) is >place at the end of their long_desc when one looks at the room. I checked >out bpl14, and it seems to be present there as well. This eventuates even >without sense_life being cast on the player. Note that list_one_char() is only called if you can see the person: if (CAN_SEE(ch, i)) list_one_char(i, ch); Therefore, if you can't see them, you don't see anything, not even (hidden) >Was also thinking, is it possbile to say, make a piece of equipment >*hidden*? That is, instead of the old trick of making a blank long_desc, >is it *easily* possible to make a piece of equipment load somewhere, but >not have the players see it without sense_life? Think some people did that with a bury flag of sorts. Except there you had to 'dig' for the object with a shovel first. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (mostly) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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