In a nutshell, Zugg got a bit lazy with sound in the current zMUD. One of my coders sent him the info on properly mixing channels etc, and he promised us it would be in the next release. -----Original Message----- From: Christoffer Lundberg <avatar@ORION.BODEN.SE> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, September 22, 1998 10:41 AM Subject: [MSP] Using music... >I have a problem with MSP. I can't put different tunes for different >occurences. When I for example enter an area, it plays the music to that >area, and when I enter battle, it will play the battlemusic. But, there >lies the problem. My zMUD hangs up the whole computer, and the whole >soundsystem goes haywire. I figured this was because I don't turn off the >last played music before the second one is to come. But the > >send_to_char(!!MUSIC(Off), ch); > >line doesn't work. The music doesn't stop. What can be the error? > > _______________ >() Christoffer ) > | ~~~~~~~~~~~ | > | Implementor | > | o f | > | Legends | > | | > | stargate. | > | orion. | > | boden. | > | se 4000 | > | ___________ | >()______________) > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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