Re: code Stuff

From: Christopher Avans (parka@CDC.NET)
Date: 09/27/98


On Sun, 27 Sep 1998, Del Minturn wrote:

> As I have seen so much added and changed since I started playing with
> the code again (I think it was around 3.0 bpl8) it would not suprise me
> if ASCII pfiles were added.
Um just a thought.
I want be downloading a new bpl but adding ascii pfiles takes a step away
from stock from what my way of thinking says. Binary files are faster to
load and read. And if one day you get your mud to a point where it starts
taxing you box u may wish you had even world files in binary. I am making
a it so we build on a build port then convert world files to bindary for
game mud. Doing this I shaved 4 megs of my games usage with just me on.
We have over 12k rooms. Like i said just a thought.
 Just a thought,,,,Think on that opinions difer and perhaps somethings
should be left to the individual mud owner to decide?
>
> I would assume that something like Oasis and ASCII pfiles are slated for
> 4.0?
Here again for a long running process You have to start counting bytes. We
making a version for game port that has no olc and one that does with the
build port.


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