Has anyone alredy written a combat system based on initiative, weapon speed et similia? is it realistic to scan the combat list, calculate the initiative for every char_data fighting, ordering it in a new list and then performviolence this last list? Are there faster ways? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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