> Anyone develop a 'Hot Reboot' system? That is, players stay logged on whilst > the MUD reboots. Just curious. If someone has, any pointers on how to implement > it? If I am not mistaken there is an older snippit on the circle ftp site that is for rebooting while the game runs undisturbed... I may be wrong. Odin +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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