I have some pretty decent C++ code for that. You can look at it for ideas if you want. its not anywhere near circlemud compatible. i am going to get around and write something nifty. will probably only be about 3 years. :) bill Andrew wrote: > > Anyone develop a 'Hot Reboot' system? That is, players stay logged on whilst > the MUD reboots. Just curious. If someone has, any pointers on how to implement > it? > > Thanks. > > | Andrew Ritchie, object@alphalink.com.au. > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ -- reply to wlong<@>e-server.net...spam avoidance policy in effect. check out www.giftsgalore.com, lots 'o neat stuff there. GO JOHNNY!!! GO BILL!!! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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