Re: [CODE] Hot Reboot

From: Invincibill (wlong@E-SERVER.NET)
Date: 10/06/98


I have some pretty decent C++ code for that. You can look at it for
ideas if you want.  its not anywhere near circlemud compatible.  i am
going to get around and write something nifty. will probably only be
about 3 years. :)

bill

Andrew wrote:
>
> Anyone develop a 'Hot Reboot' system? That is, players stay logged on whilst
> the MUD reboots. Just curious. If someone has, any pointers on how to implement
> it?
>
> Thanks.
>
> | Andrew Ritchie, object@alphalink.com.au.
>
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--
reply to wlong<@>e-server.net...spam avoidance policy in effect.
check out www.giftsgalore.com, lots 'o neat stuff there.
GO JOHNNY!!! GO BILL!!!


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