On Sun, 18 Oct 1998, Edoardo Spelta wrote: >I noticed that room numbers are declared as sh_int in structs.h, >so there can't be more than 16384 elements in the world array of rooms, >is it right? 65536 >If my mud needed more than that number of rooms, should i have to change >only the declaration in structs.h or should i also change every other >occurences in the code ? Ideally, just the typedef. Realistically, everything that I haven't found yet using them will be changed. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (mostly) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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