Ups, sorry about that "I want to host a circlemud"... wrong reply (that happens when you have Eudora) that mail shoudn't end up here.. My apologize again... Since i'm here, i might as well ask a question: I Tried to add another string to be used for moto of the player utils.h: #define GET_MOTO(ch) ((ch)->player.moto) in structs.h is char *moto in the player_data and in char_file_u.. in db.c i just copyed the code from player.title (mob_proto and free_char) and put player.moto cuz i think it's the same thing.. in interpreter.c last code looks something like: GET_MOTO(d->character) = str_dup(arg); and the actuall argument a player writes in the proces of a new character is shown (added this in do_score) but as soon as the player quites and reenters the string is replaced with some weird ASCII chars... what could be the problem?? Peace With You +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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