>It shouldn't be, no... it's a player's name, defined in structs.h. ( ubyte >paintball; ) Don't use ubyte, use char *paintball or char paintball[MAX_NAME_LENGTH] then use %s in the arg list +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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