Signal traping

From: Edoardo Spelta (espelta@goemon.polito.it)
Date: 11/17/98


I haven't understood completely what signals are,
but i have a problem with them:
i must include a piece of code in my CircleMud which i cant change or
recompile (the new code obviously) that uses the two usually unused signals
SIGUSR1 and SIGUSR2.
These two signals are already in use by the mud..are there other user
signals which i can assign ?
the mud would conflict with the new code if i don't do anything..


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