I've added a GET_OBJ_LEVEL into to obj structure and have encountered a few bugs. When i change the level of an object and save it (OasisOLC) and then restart the mud, the obj_level resets back to zero, although in objsave.c i wrote the neccesary flags in obj_to_store and obj_data.. if anyone could help with this problem it would be appriciated oh, and about wear and wield, if someone has the obj_level on their mud implemented if you can just point me to a direction of making wear/wield objects above chars level not possible... thanx. Peace With You +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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