---Igor <imestric@PUBLIC.SRCE.HR> wrote: > I've added a GET_OBJ_LEVEL into to obj structure and > have encountered a few bugs. When i change the level > of an object and save it (OasisOLC) and then restart > the mud, the obj_level resets back to zero, although > in objsave.c i wrote the neccesary flags in > obj_to_store and obj_data.. Did you add so that it will read the data back in store_to_obj() together with the rest of the data? Hmm... better check and make sure that it really went into the file after you made the change, just in case. > if you can just point me to a direction of making > wear/ wield objects above chars level not possible... You can add the check in can_wear_pos() (better double check...) where it's supposed to check if the location is correct. Email me if you're not sure... > thanx. > > Peace With You And you.. :) == Afizal Mustapa Petaling Jaya, Malaysia (amustapa@yahoo.com) _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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