At 06:33 PM 12/1/98 -0600, you wrote: >At 12:15 AM 12/2/98 +0100, you wrote: > Well actually, I was coding this as these e-mails were coming in. I >only allowed for the restring of the obj->short_description variable. The >new name is also added to the end of obj->name variable so the char could >use the new name to interact with the item. ... My personal idea I just got (and plan to implement) would be to make it so people could take a generic item, like "a dagger", and have it "engraved" to have a new name, so I could name my dagger "SuperBanana" if I wanted to. A flag would be on the object to determine that it CAN be engraved, and once it's been engraved the flag would be removed. Add some stuff to obj_file_elem, and I'm set. (That's why I'm a development MUD with no players yet :P) -B. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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