At 06:33 PM 12/1/98 -0600, you wrote:
>At 12:15 AM 12/2/98 +0100, you wrote:
> Well actually, I was coding this as these e-mails were coming in. I
>only allowed for the restring of the obj->short_description variable. The
>new name is also added to the end of obj->name variable so the char could
>use the new name to interact with the item.
...
My personal idea I just got (and plan to implement) would be to make it so
people could take a generic item, like "a dagger", and have it "engraved"
to have a new name, so I could name my dagger "SuperBanana" if I wanted to.
A flag would be on the object to determine that it CAN be engraved, and
once it's been engraved the flag would be removed.
Add some stuff to obj_file_elem, and I'm set.
(That's why I'm a development MUD with no players yet :P)
-B.
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