Hey Thanks... Where would I add a new LIQ_x type though..? Luke Rick Glover wrote: > Make a new LIQ_x type called LIQ_SURGE or something. Put a check in > do_drink (act.item.c) to see if they just drank LIQ_SURGE and GET_MOVE(ch) > += 50 and maybe send the char a spiffy message. > > Rick > > -----Original Message----- > From: Erekose <yyrkoon_@geocities.com> > To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> > Date: Saturday, December 05, 1998 11:22 AM > Subject: [NEWBIE]Just a stupid Question > > >I have been trying to figure out how I could make it so there is a drink > >that raises your movement points. Like lets say there is a can of surge. > >It has caffiene and gives you energy so it would maybe give you 50 Move. > >But the object affect fields only affect when worn. And that would > >affect the MAX move not the Current move. What would I have to do if I > >wanted to do this? Someone help me out. > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST