On Fri, 18 Dec 1998, Angus Mezick wrote: >>* DG Scripts >>* DG Events >> Obvious reasons, but overkill? Maybe, maybe not. > >I agree with the Scripts, but the Events would be over-kill (unless >they are EXTREMELY easy to strip out) I say this because there are >better ways to implement this code. Never used them personally. They were released after I needed them. :) >GO BUFFERS!!!!!!! Integrating it with the glib 1.1.9 hash tables currently. Should be quite cleaner and it's getting out of the malloc system library business. >Kind of iffy on threads because they aren't completely portable and >I think we would get too many complaints here about people messing >up with race-conditions and not knowing how to debug. (log log log) We get those anyway! :) >NO C++ NO C++ NO C++. I have a feeling that it would be much harder >to rewrite major portions of the code in C++ than in C. I like MUD++'s socket and string libraries. Looked nifty when I last saw them. Anyone not knowing what I'm talking about see: http://www.van.ml.org/pub/mudpp/v0/mud++0.35.tar.bz2 ftp://ftp.van.ml.org/pub/mudpp/v0/mud++0.35.tar.gz -- George Greer greerga@circlemud.org http://mouse.van.ml.org/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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