What does your mob file look like? If you didn't convert them, there =
will just be 3 numbers instead of 5.
One option is to change the test ( !=3D5 ) to ( < 3 ) so the final args =
will be optional. If you do this, you'll want the following assignments =
to t[3] and t[4] to be some UNDEFINED value by default (a zero will do =
in most cases - check your MUD-specific defines for classes and races).
You should update the error message to reflect the REAL expected format =
too.
("...expecting line of form '# # #' # #'")
Good luck!
-Cj
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