Any of you guys looking for a admin job on a growing mud? Its getting to much for me to keep up with the mortals and do admin stuff. And my builders and my other coders are wasting our time doing so. If so email me at banyal@hubis.eushc.org. Will only consider someone that is willing to adminster mud under our policies without strive or vice towards them thankx. ******OBcircle******* I know this is not a greatly comlicated script but hey its one also shows that some are mud specific and some not /* Example 1 */ 1) Name : Shadow Doom 2 2) Intended for : Mobiles 3) Trigger types: Receive 4) Numberic Arg : 100 5) Arguments : (null) 6) Commands: if (%object.vnum% == 9036) wait 5 msend %actor% The Shadow Doom guard grins wickedly, and escourts you from the hall. mteleport %actor% 9120 mechoaround %actor% %actor.name% is thrown out from the Shadow Doom hall. else wait 5 say What the hell is this?! drop %object.name% return 0 endif /* Example 2 a room proc that requires a fake obj to make it look right */ 1) Name : Obelisk (Food) 2) Intended for : Rooms 3) Trigger types: Speech 4) Numberic Arg : 0 5) Arguments : All Hail Uklor 6) Commands: if (%actor.vnum% == -1) wecho The ancient obelisk hums with pleasure. wecho A gust of divine energy sweeps through the room, leaving a loaf of bread in its wake. wload obj 14711 end /* Example 3 a nift obj wear proc */ 1) Name : firecaster 2) Intended for : Objects 3) Trigger types: Get Wear 4) Numberic Arg : 100 5) Arguments : (null) 6) Commands: oecho A Flame snakes up the blade of %self.shortdesc% return 1 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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