>>"Neal Robinson." <nrobinso@c2i.net> wrote: >> >> I am interested to hear about how to get a "transport system" >>between different areas for my Circle mud. >> I am using circle30bpl14 and Cygnus GNU-Win32. (I have tried >>trains.c but dont know how to edit my makefile.in) to include it? >> to sum up >> a; I am interested on any help to make a transport system. >> b; or help to get trains.c to work. >> >> regards Neal Robinson. -------------------------------------------------------------------------------------------- >"Afizal Mustapa." (amustapa@yahoo.com) answered: >I'm not sure what trains.c is supposed to contain (codes for a train?) >since I haven't been checking the mailing list/ftp site for a while >now. > >Anyway, if you're hoping to get some ideas for this, take a look at >the mailing archives. There was a discussion on making a ship as a >movable area. It's either earlier this year or mid of last year. The >idea was making it the ship (or in your case the train) as a mob that >has a spec for its movement. If the player is at the station and issue >a command like "board", check if the mob is there in the same room >before transfering the player into the area. If the player issue a >command like "leave", check if the mob is at a station before >transfering the player out of the area. Something like that. DAK's >email on the subject has better description than mine. :) > >Why don't you check it out. I'm thinking of putting one in my mud >also, but it's still in the "to do" list. > >As for editing the Makefile.in, though I'm not the best person on the >subject, what is it that you want to change? >== >Afizal Mustapa >Petaling Jaya, Malaysia >(amustapa@yahoo.com) 1 A big *Thanks* Afisal, I will try those archives but they look *big*. 2. The trains.c is a file that according to the help file will:- quote ------------snip start-------------- "With this code, you'll be able to add a complete transporter/train to your CircleMUD, including a token machine & conductor, and 2 trains running simultaneously. The transporters are perfect for newbies, because they can use the transporters to get places quickly and easily." ------------snip stop-------------- I have got ideas to change this to make a sort of desert caravan that will go between different areas on my mud, another place in the help file goes ------------snip start-------------- "First, edit your makefile so that it compiles trains.c and includes it when everything is linked to make /bin/circle." ------------snip stop-------------- What i need to know is: can anybody give me any help on where i can read how to add trains.c to my makefile.in P.S. I didnt get/see DAK`s email you mentioned! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST