>Exactly how does the armor system in Circlemud work? I have been able to >gather that the lower your AC the better, but the ac apply values of armor >and such do not seem to effect my AC as predicted. Example: > >Char has no armor, AC: 100 >Char wears suit of platemail. Ac apply: 15 >Char now has armor, AC: 55 > >Wait a minute here? 55? Thats 45 off, not 15 off. Tripple the AC value. >Now: Char remove platemail, wears enchanted chain, AC apply: 30 > >Current AC of char: 55 > >NO CHANGE?! whats up? There are worn location modifiers, for instance, on body is *3. These affect the ac apply, but not the ARMOR affect. Poke around in the code, you'll see them. Ron +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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