What modifier? Regardless...char is 1 byte and int can vary from machine/opsys from 2 to 4 bytes, so it'll consume 2 to 4 times as much per spell. Rick -----Original Message----- From: Tom Dailey <tomd@WAYMARK.NET> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, February 02, 1999 7:15 PM Subject: - variable help >Hello, > >I converted the spell and skill modifier variable from char to int and was >wondering what >effect this would have on memory? Let's assume 20 chars on at one time w/ >normal spell >casting (No, I don't have any idea what normal is.. ;P) > >Thanks for any input. > > >Tom +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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