Well, as I saw in older messages about Restringing Objects, it is not possible to make such a code due to that the string will not be saved. But, what all other things that are saved on objects. For example, I cast 'enchant weapon' on my staff, and it receives +damroll/+hitroll and becomes "Magical". These things are saved, so shouldn't a changed obj->short_desc/long_desc/name be saved as well? Just a thought..... _______________ () Christoffer ) | ~~~~~~~~~~~ | | Implementor | | o f | | Legends | | | | stargate. | | orion. | | boden. | | se 5007 | | ___________ | ()______________) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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