Take a look at the objsave.c and examine how the object files are loaded and saved, then make a separate utility program that loads them the same way, but saves them with the new format. Run this program only when the mud is down. Rick -----Original Message----- From: Christoffer Lundberg <avatar@orion.boden.se> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Thursday, February 04, 1999 2:03 AM Subject: Re: [CODE] Restring >Hmm, this makes sense. I will try it. But ofcourse, my players >won't be that happy when I delete their objects. How can one >make a converter? > > _______________ >() Christoffer ) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST