Are you aware of how the rent system works now? It's all contained in objsave.c, including calculations for cost of individual pieces of eq and total per day. You can go ahead and tell them that they will get 2 days free then when they return and the rent check is made in interpreter.c, you can modify that function to give them the credit after the calculated cost is made. Sorry for the lack of specific examples, but I'm not even close to the code right now. Rick -----Original Message----- From: Maximum Carnage <carnage@games2.mudsrus.com> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Sunday, February 07, 1999 11:17 PM Subject: [CODE] A Question about rent > Ok I wanted to see about modifing my rent system so that I can >have charged rent, but make it so the first couple of dayz or so are free. >So they way I figure this I will have to modify objsave.c to tell the >renter that this is how the system works and than where ever rent is >actualy collected when a player comes back on put a modifier in there so >it takes the no-charged dayz off the days total which they rent before it >charges them the total rent. My question is thoe does anyone know where >the total rent is charged to the player? Thanx ahead of time and laterz. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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