Beau Perrizo wrote:
>
> combat. My problem is getting the argument working so that if you type
> retreat n it goes north, and retreat s goes south. I haven't figured out
The closest code I can think of that matches what you want to do, is the open
command for doors.
If you put an argument, it will work in that direction
open door n
close door e
open door (takes first door it finds in order of the directions defined)
etc.
I am sure if you take a look and change the number of arguments, you will find
what your looking for.
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