1) oh come on, he is a dingbat for not reading the FAQ! 2) The problem you are having with this spell is that mobs don't get sanc through the spell, so there is no SPELL_SANCTUARY to be removed. When you set a mob to sanc in the mobfile, the mob just gets the sanc bit. --Angus "Jan T. Pedersen" <superjan@get2net.dk> on 02/09/99 05:04:31 PM this is my code in magic.c under: void mag_unaffects case SPELL_DISPEL_MAGIC: spell = SPELL_SANCTUARY; to_vict = "Your sanctuary got dispelled!."; break; ---------- > > A little code snip would help us all out to help you with your > problem. I'm not going to be childish and call you a dingbat. > > john > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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