I actually have no idea where the define for this is. It may be in some socket handling headers in the linux libraries. You probably need to run ./configure to get set up. It's the first step in compiling your mud for the first time. Check the docs too, they're helpful. Rick -----Original Message----- From: Andrew Ritchie <object@alphalink.com.au> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Sunday, February 14, 1999 1:18 AM Subject: [CODE] AF_INET, INADDR_ANY etc. >Can I ask where AF_INET, INADDR_ANY, SOCK_STREAM etc. are defined? I get a >compiler error: "AF_INET is undefined" when I gcc my game. I'm using Linux >Slakware 3.5, and I *DO* have arpa/telnet.h #included, as well as sysdep.h. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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