What i did was add in look command in act.information.c code for glowing That is if an object has the flag glowin on itself it would act as a lightsource, when you do this you can allso make a continual light spell that sets that flag to an object and it will be a lightsource after that.....its all up to you but I think that is an ok sollution (you can allso add a new flag thats called lightsource and do the same with that.. Caram - Implementor telnet://odin.infohwy.no 5000 , were currently under development +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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