Re: Clan Snippet

From: Julian Buckley (s348266@student.uq.edu.au)
Date: 02/20/99


If I remember correctly, stick this into clan.h (or utils.h if you
prefer):

#define GET_CLAN(ch)            ((ch)->player_specials->saved.clan)
#define GET_CLAN_RANK(ch)       ((ch)->player_specials->saved.clan_rank)

Also, go into structs.h and within player_special_data_saved, choose two
of the spares (usually under int spells_to_learn) and make two new ints:

int clan;
int clan_rank;


-C.

-----------------------------------------------------------------
 Julian Buckley, 3rd Year Computer Systems Engineering
 Dept. Computer Science and Electrical Engineering, Univ. of Qld
 E-Mail: s348266@student.uq.edu.au
 Web Page: http://student.uq.edu.au/~s348266/index.html
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