I recently added a new room flag to rooms called NO_WIELD.... I defined it in the structs.h file.. #define ROOM_DARK (1 << 0) /* Dark */ <snipped> #define ROOM_OLC (1 << 14) /* (R) Modifyable/!compress */ #define ROOM_BFS_MARK (1 << 15) /* (R) breath-first srch mrk */ #define ROOM_NOWIELD (1 << 16) that is what I declared in the structs.h file and I also increased the number of room flags in olc.h to 16. #define NUM_ROOM_FLAGS 16 just like that. But when I recompile the mud, and run it. I try to make a new room, instead on my Oasis OLC menu I get... <snipped> 13) HCRSH 14) ATRIUM 15) OLC 16) * <- That is where new flag should be right?? Who has the obvious answer eluding me? any help as always is appreciaited... anthony - newbie coder +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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