Hey you just need to add the new flag in constants.c under the room_bits[] array. anthony benjamin wrote: > I recently added a new room flag to rooms called NO_WIELD.... > I defined it in the structs.h file.. > > #define ROOM_DARK (1 << 0) /* Dark */ > <snipped> > #define ROOM_OLC (1 << 14) /* (R) Modifyable/!compress */ > #define ROOM_BFS_MARK (1 << 15) /* (R) breath-first srch mrk */ > #define ROOM_NOWIELD (1 << 16) > > that is what I declared in the structs.h file and I also increased the > number of room flags in olc.h to 16. > > #define NUM_ROOM_FLAGS 16 > > just like that. But when I recompile the mud, and run it. I try to make > a new room, instead on my Oasis OLC menu I get... > > <snipped> > 13) HCRSH 14) ATRIUM > 15) OLC 16) * <- That is where new flag should be > right?? > > Who has the obvious answer eluding me? > > any help as always is appreciaited... > > anthony - newbie coder > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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