I've come across a small problem in my code, and whilst it's not that serious, it would be great to get it fixed. Basically, if I run my MUD it bind()'s fine... and I can connect to it, but when I terminate my program, and then run it again, I get an error message saying that it could not bind() to the IP. If I wait a couple of minutes, and then try it, it works fine however. I don't really understand why it's doing this, because I'm running my game on my own localhost, with no other servers running, and binding to INADDR_ANY. Anyone have any ideas? Thanks, --- Andrew Ritchie, object@alphalink.com.au. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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