Problems with Rnums.

From: Angus Mezick (amezick@edgil.com)
Date: 03/10/99


My mud is running:
CircleMUD 3bpl14
Oasis5 I think that is the latest.
DG 6

I am just wondering if anyone has seen the problem of
wandering rnums.  Up in the range of 1 billion i think.
Wish I could give code, but I have yet to determine
where the problem is.  The mud seems to regularly crash
after the creation of a couple of rooms, but this crash
is caused by a rnum that is out of bounds.  This happens
to mobs/objs/rooms.
--Angus


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