hmmm... would a spec_proc obj that extracts itself have the same problems? Such as the portal spec_proc? --Angus Patrick Dughi <dughi@IMAXX.NET> on 03/12/99 11:22:50 AM > I am just wondering if anyone has seen the problem of > wandering rnums. Up in the range of 1 billion i think. > Wish I could give code, but I have yet to determine > where the problem is. The mud seems to regularly crash > after the creation of a couple of rooms, but this crash > is caused by a rnum that is out of bounds. This happens > to mobs/objs/rooms. Actually, yes I have. It was an odd problem that I posted about earlier, but didn't get any feed back really on. In my case, it was because a spec_proc used extract_char() on itself. However, the pointer to this mob apparently still exists and is used (and accessed) after the spec_proc call, SO, it would screw up right there,and when I'd go look at what caused it, it would be said extracted mob, one action-pulse after it was extracted. It's rnum would be very large, and it would end up setting the top_of_mobt as well, though not every time. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST