bug..?

From: Nocturnal Occulto (ronnyi@ifi.uio.no)
Date: 03/26/99


Anybody noticed a bug while casting scrolls with multiple damage spells
on a mobile.
If the first spell kills the mob, the game crash when the code tries to
cast the remainingones....

Ive tried checking if tch != NULL in mag_object_magic, but the mobile
object seems to excist long
enough to the for loop that is calling call_magic tries to fire another
spell.

I thought when a mob was extracted it should be gone from memry
immediately?

Im I going loco?

Regardz


--
--------------- Codito, ergo sum - "I code, therefore I am" --------------------

http://birk113.studby.uio.no/~ronnyi                           ronnyi@ifi.uio.no

---------------- In a world without fences, who need gates? --------------------


     +------------------------------------------------------------+
     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html  |
     +------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 12/15/00 PST